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Text File  |  1996-04-19  |  298 b   |  8 lines

  1. on exitFrame
  2.   global givMODESWITCHSPRITE, givCONTROLPANELSPRITE
  3.   PlaySoundWait("LEVER.AIF")
  4.   set the castNum of sprite givMODESWITCHSPRITE to the number of cast "BaseModeSwitchCast" + 4
  5.   set the castNum of sprite givCONTROLPANELSPRITE to the number of cast "EditToPlay" + 3
  6.   updateStage()
  7. end
  8.